Roused by the first card fight diversion, War, players toss down modified cards in the meantime in adrenaline-energized 5 minute PVP fights. Gather and unleash noteworthy Guardians, deliberately modifying and updating every card for touchy, synergistic wins as you suspect your adversary’s each move.
For a long time, the Provenants of Ravia have maintained an immortal convention of controlling the Sacred Spire to guarantee the Cycle of Ages… until insatiability broke all. Play as an effective Provenant as you catch rebel Guardians and addition control of the mayhem. Summon phenomenal cards from 12 interesting classes and update every one through numerous strategies. Assemble intense decks and test your system through a rich assortment of testing substance and different diversion modes that fit any timetable!
• DUEL OPPONENTS IN 5 MINUTES OR LESS: Designed for the portable player as a top priority, participate in speedy fights that resolution in a fraction of the season of contender CCGs!
• ENGAGE IN UNIQUE and STRATEGIC BATTLES: Guess your adversary’s moves, figure hazard, and respond quickly as you toss down cards in the meantime.
• CUSTOMIZE and UPGRADE IN MULTIPLE WAYS: Improve each card through 7 unique techniques, for example, developing or step up spells, then form a definitive deck crosswise over various card classes and basic affinities.
• FIGHT THROUGH CHALLENGING CONTENT: Conquer Campaign Mode or test different players in the Arena for quick paced, constant duels!
• TEAM UP WITH FRIENDS IN GUILDS: Join the Deckstorm people group and manufacture organizations together with old and new companions.