Day of the Tentacle, otherwise called Maniac Mansion II: Day of the Tentacle, is a 1993 realistic experience diversion created and distributed by LucasArts. It is the continuation of the 1987 amusement Maniac Mansion. The diversion’s plot takes after Bernard Bernoulli and his companions Hoagie and Laverne as they endeavor to stop the insidious Purple Tentacle—an aware, incorporeal arm—from assuming control over the world. The player takes control of the trio and tackles bewilders while utilizing time travel to investigate diverse times of history.
Dave Grossman and Tim Schafer co-drove the amusement’s improvement, their first time in such a part. The pair persisted a predetermined number of components from Maniac Mansion and swore off the character choice viewpoint to disentangle improvement. Motivations included Chuck Jones toons and the historical backdrop of the United States. Day of the Tentacle is the eighth LucasArts title to utilize the SCUMM motor.
The amusement was discharged at the same time on floppy plate and CD-ROM to basic praise and business achievement. Commentators concentrated on its toon style visuals and comedic components. Day of the Tentacle has included consistently in arrangements of “top” recreations distributed over two decades after its discharge, and viewpoints have been referenced in mainstream culture. A remaster of Day of the Tentacle was created by Schafer’s present studio, Double Fine Productions, and discharged on March 22, 2016 for the PlayStation 4, PlayStation Vita, Windows and OS X.